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Crysis issues apparently solved

These Crysis freeze issues which I’ve been having are apparently related to something which I know exists but I’ve never actually seen a program do it. Crysis, when played on the highest possible settings, will attempt to surpass the 2 GB virtual address space limit of 32-bit operating systems, such as Windows XP.

Only the 64-bit versions of Windows XP and Vista can run Crysis at its high settings, apparently.

I discovered this last night after reading a few forum posts about folks trying to get the game to run on Windows 2000 and then using Process Explorer to actually watch Crysis hit the 2 GB limit and subsequently crash. It’s really quite amazing watching Crysis hit 500,000 page faults within five minutes of starting it.

So, in short, if you’re using 32-bit Windows and Crysis is repeatedly crashing, try lowering the settings. It’s not that your hardware can’t handle it—your operating system, by design, can’t.

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